S

SDL2_gfx

Andreas Schiffler  ❘ Open Source
Latest Version
 
Safe to install
SDL2_gfx is a library containing 20+ graphics primitives (line, box, circle, polygon, etc.) for SDL2.

Overview

SDL2_gfx is a Open Source software in the category Miscellaneous developed by Andreas Schiffler.

The latest version of SDL2_gfx is currently unknown. It was initially added to our database on 09/06/2012.

SDL2_gfx runs on the following operating systems: Windows.

SDL2_gfx has not been rated by our users yet.

Pros

  • Provides an extension to the SDL2 library to create various graphics effects and functions
  • Includes a wide range of drawing functions such as lines, circles, ellipses, and polygons
  • Compatible with multiple platforms including Windows, Linux, macOS, and iOS
  • Open-source with a permissive zlib license
  • Well-documented with examples and tutorials available
  • Active community support and frequent updates

Cons

  • May not be as feature-rich as other graphics libraries like SDL2_image or SDL2_ttf
  • Some users may find the API a bit more complex compared to the core SDL2 library
  • Performance may vary depending on the complexity of the graphics effects used

FAQ

What is SDL2_gfx?

SDL2_gfx is a library in C that provides graphics classes and functions for SDL2-based projects.

Who developed SDL2_gfx?

SDL2_gfx was developed by Andreas Schiffler.

What features does SDL2_gfx provide?

SDL2_gfx provides features such as basic drawing routines, rotozoomer, FPS control, MMX image filters, and more.

Is SDL2_gfx free to use?

Yes, SDL2_gfx is open-source and free to use under the zlib license.

Which programming language is SDL2_gfx written in?

SDL2_gfx is written in C.

Can SDL2_gfx be used with SDL1.2?

No, SDL2_gfx is designed specifically for SDL version 2 and above.

Are there any tutorials available for using SDL2_gfx?

Yes, there are tutorials and examples provided on the official SDL2_gfx website.

Does SDL2_gfx support hardware acceleration?

SDL2_gfx does not directly support hardware acceleration but can work alongside SDL functions that do.

Is SDL2_gfx actively maintained?

Yes, SDL2_gfx is actively maintained by the developer Andreas Schiffler.

Can I contribute to the development of SDL2_gfx?

Yes, contributions to the development of SDL2_gfx are welcome on the official GitHub repository.

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