Overview
SDL2_gfx is a Open Source software in the category Miscellaneous developed by Andreas Schiffler.
The latest version of SDL2_gfx is currently unknown. It was initially added to our database on 09/06/2012.
SDL2_gfx runs on the following operating systems: Windows.
SDL2_gfx has not been rated by our users yet.
Pros
- Provides an extension to the SDL2 library to create various graphics effects and functions
- Includes a wide range of drawing functions such as lines, circles, ellipses, and polygons
- Compatible with multiple platforms including Windows, Linux, macOS, and iOS
- Open-source with a permissive zlib license
- Well-documented with examples and tutorials available
- Active community support and frequent updates
Cons
- May not be as feature-rich as other graphics libraries like SDL2_image or SDL2_ttf
- Some users may find the API a bit more complex compared to the core SDL2 library
- Performance may vary depending on the complexity of the graphics effects used
FAQ
What is SDL2_gfx?
SDL2_gfx is a library in C that provides graphics classes and functions for SDL2-based projects.
Who developed SDL2_gfx?
SDL2_gfx was developed by Andreas Schiffler.
What features does SDL2_gfx provide?
SDL2_gfx provides features such as basic drawing routines, rotozoomer, FPS control, MMX image filters, and more.
Is SDL2_gfx free to use?
Yes, SDL2_gfx is open-source and free to use under the zlib license.
Which programming language is SDL2_gfx written in?
SDL2_gfx is written in C.
Can SDL2_gfx be used with SDL1.2?
No, SDL2_gfx is designed specifically for SDL version 2 and above.
Are there any tutorials available for using SDL2_gfx?
Yes, there are tutorials and examples provided on the official SDL2_gfx website.
Does SDL2_gfx support hardware acceleration?
SDL2_gfx does not directly support hardware acceleration but can work alongside SDL functions that do.
Is SDL2_gfx actively maintained?
Yes, SDL2_gfx is actively maintained by the developer Andreas Schiffler.
Can I contribute to the development of SDL2_gfx?
Yes, contributions to the development of SDL2_gfx are welcome on the official GitHub repository.
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